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==Situational Complexity in the context of Dialogic Design Science== | ==Situational Complexity in the context of Dialogic Design Science== | ||
In the context of [[Dialogic Design Science]], we ground our definitions of situational complexity in the [[three phases of science]]. | |||
====Objective Situational Complexity==== | |||
This type of complexity is observer-independent. It is the kind of complexity that exists in 1st phase of science, which assumes the construction of high-quality observations (i.e., measurements) can be <u> fully separated from the actions </u> that could be taken to improve the situation. The phenomenon of gravity presents a great example. Different observers can make measurements of falling objects and try to estimate g. The result is always the same, i.e., it is independent of the observers. | |||
====Subjective Situational Complexity==== | |||
====Intersubjective Situational Complexity==== | |||
==References== | ==References== |